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Week 12 - 22/03/10 - 28/03/10

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Week 12 - 22/03/10 - 28/03/10 Empty Week 12 - 22/03/10 - 28/03/10

Post  Kyon Mon Mar 22, 2010 9:36 am

Week 12, the week of my school exam week. =s

22/03/10
I made alot already.
First, Drew finished the Swamp Lord + weapon now.
So, in the beginning, after the ritual, he attacks with his
crossbow.
Week 12 - 22/03/10 - 28/03/10 Scr1m
Then, when you got hit,
screen blurs, you are poisoned, after 5 seconds, the screen fades to black.
You wake up in a cage, and you see Jahn Dohnson
Week 12 - 22/03/10 - 28/03/10 Scr2s
After a talk,
Jahn Dohnson starts to follow you.
Week 12 - 22/03/10 - 28/03/10 Scr3p
Then, when you left the room where you was captured,
Jahn starts walking on his own,
he goes to a door, but it is closed, you got to press a button to open it. (this must still be made)
Week 12 - 22/03/10 - 28/03/10 Scr4


17:41
Added a part in the Swamp Cave.
Then, I decided to edit "Aldezars Castle" again.
Aldezar's castle is quite boring.
Like, there is one secret, but that secret leads to nothing.
(yeah, a silly note, with not really important info)

I edited it alot, it is more fun now.
And, I am busy with a secret.
Like a secret wich you should find by exident.
(because it isnt really obvious for it to be on that place)

Hehe, I'm not gonna tell you guys more.
But, I still got to do a big part of this.
(its a long way, to get to the last part of the secret)

Though, ofcourse there are some 'clues' and 'hidden hints'.
Like, some NPC talks about how to get to the first part,
then in the first part of the secret, there is a hint in a note there...

18:20
Swamp gameplay storyline is edited!

20:27
Alright, I made the final part of the secret.
I only have to imagine some sort of reward.
Please help with that on the secret topic.
Kyon
Kyon
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Posts : 449
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Age : 29
Location : Holland

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Post  Kyon Tue Mar 23, 2010 1:00 pm

23/03/10
11:57
I just had my English test.
It went great!
Yeah.. because of Dirkels I have become very good in English.

About Dirkels,
I made the Swamp Cave further, there is now a room, where you can only get
when you got some skills in the Dirkel movement engine.
(got to jump to sertain doors, smash windows)
I probably make the Mona Lisa there or something.

The room is visible, and it is very clear how to get there.
It is only a bother, because you got to jump twice, and these jumps are very hard because there
is wall above you.
So you need to jump on the right moment.

Is this worthy enough to put the Mona Lisa?
Or, should I put achievements like the Mona Lisa on actual 'secret' places?

At 14:00 I need to go to my Physics test...
That is gonna be a real bother, I like physics, but this test is gonna be hard!

12:21
Finished the looks of the Swamp 1 and 2.

16:48
Finished Physics test.
Anyway, someone on the GMC made a awesome dragon sprite for Dirkels.
I edited it slightly, and now it is this:
Week 12 - 22/03/10 - 28/03/10 Blackag
Awesome hm?
Kyon
Kyon
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Age : 29
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Post  Kyon Wed Mar 24, 2010 4:40 pm

24/03/10
Yehooo!
I am starting to fully understand .ini's
Right now, the game already saves your lockpicking level.

Also guys, if I finished the whole save system,
I can 'update' the game.
Because your savings won't get lost.
Like, I could, make a expansion, and when you open the expension,
you got your same level, stats, items etc.! How awesome is that? :)

16:02
Now it saves all professions, and it saves your health, level, mana and experience.

16:16
It saves and loads the actual room now!

16:20
Awesome!!! I now saves the position, so you come at the
last visited position now.
Also, when I finished the load-save effect, I can actually make 'dying' possible too.
Because when you die, you go to the last saved game.
(no worries, the game auto-saves alot)

16:30
It saves stats + damage now.

17:14
I managed to save array variables now!
So, global.quest, wich makes questing, and conversations possible, is now also saved.
When you are in the middle of the quest, and you save, you come where you were in that quest when you load again!

There are some bugs though, like if someone changed his position in the game,
that is not saved ofcourse, then he will be on his normal position, what sucks, because that
ruins the whole quest.
Like, "follow me" he walks away, during this you like to quit, so you save, then load the game,
and then you can deliver the quest at the starting position of where he was. lol.

Anyway, I am going to try solve this.
I can't promise anything though...
(ofcourse you cant always save, so these moments won't accur much.)

21:24
Achievements are way more awesome now.
They got titles now, and the titles are mostly funny.
Anyway, achievements I got now:

"More Blood on a Axe"
"Kill Baldir Bloodaxe, the Balderit Leader, while playing on Hard Mode"

"Golden Victory"
"Kill Baldir Bloodaxe, while wearing the Gold Balderit Chest and Bandana"

"Professional Slug Killer"
"Kill 100 Slugs, they may be of any kind." << There are more Slug versions coming in higher level Grasslands.

22:18
Started to work on the 'taxi' a bit.
Look:
Week 12 - 22/03/10 - 28/03/10 Mounting

Doesn't this look super cool?

22:22
Fixed that he is not straight on the saddle.
He is good on the saddle now.
Also fixed that the mount is still there when you switch rooms.
(did not make it persistant!)
Kyon
Kyon
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Posts : 449
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Age : 29
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Post  Kyon Thu Mar 25, 2010 3:18 pm

25/03/10
Cleaned the forum up,
more catogaries/forums.
And some new topics.

Also, I got BF Bad Company 2, so,
less Dirkels, more Bad Comapany!
lol
Yeah, its a great game!

16:40
This is... AWESOME!
I finished the Grigator taxi.
It will be free, because paying money for it ain't fun.

Though, you need to finish a storyline to get to sertain places.
Like, you can't go to Tildaer City (from the Wetlands) without having finished the Swamp.
And you can't go to the Wetlands (from Korteya Town) without having finished the Balderit Story.
Also, should I make "Take a ride on a Grigator" as a achievement?
You dont 'have' to take a ride, but the player obviously will.

21:41
Uploaded vid of the Grigator Mount.
It is very awesome! :)
Kyon
Kyon
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Age : 29
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Post  Kyon Sat Mar 27, 2010 6:39 pm

26/03/10
Cant work on Dirkels this weekend, sorry!
Kyon
Kyon
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Post  Kyon Sun Mar 28, 2010 10:20 pm

27/03/10
-
Kyon
Kyon
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Post  Kyon Sun Mar 28, 2010 10:21 pm

28/03/10
Exploding Tower Video!
This is what I made today.
Its very awesome, don't you think?
You shoot with a crossbow against a barrel in the tower.
Then the whole tower explodes, so that you can walk through.
Kyon
Kyon
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